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- =============================================================================
- Title : IIE
- Released on : when ftp.cdrom.com is repaired ... (May 95 ?)
- Filename : iie.wad (level/music/graphix), specs.wad (glasses)
- Author : Sebastien Bacquet
- Email Address : bacquet@bach.iie.cnam.fr
- Misc. Author Info : Author of GUS1M-II and DEATHEB
- Description : A big one-player (or cooperative) level for DOOM 1
- based on the plan of my computer science school
- (IIE in Evry, France)
- Additional Credits to : Philippe "Garry", Stephane "Stassi"
- and Cyril "Becooling" for testing it
- Unknown people who made the music
- =============================================================================
-
-
- * Play Information *
-
- Map # : E1M1
- Single Player : YES
- Cooperative 2-4 Player : Maybe (not tested) - 4 starting points exist
- Deathmatch 2-4 Player : No - The level doesn't suit to deathmatch
- Difficulty Settings : No - What for ? You're a warrior or not ?
- New Sounds : No
- New Graphics : Yes (a few)
- New Music : Yes
- Demos Replaced : Yes, the first one (recorded with v1.666)
-
-
- * Construction *
-
- Base : New level from scratch.
- Editor(s) used : WADED, DEU, DCK, EDMAP
- Known Bugs : None, please report any
-
-
- * Copyright / Permissions *
-
- Authors MAY use these levels as a base to build additional
- levels.
-
- You MAY distribute this PWAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- You may do whatever you want with this file, as long as you distribute
- your modified file under a name OTHER than "IIE".
-
- PLEASE LET ME KNOW IF YOU LIKE IT !
-
- * Where to get this PWAD *
-
- FTP sites: ftp.cdrom.com, ftp.idsoftware.com
-
- * Important Notes *
-
- Description
- ~~~~~~~~~~~
- You have to be brave to enter IIE.
- What you will discover inside could afraid you, you're warned !
-
- IIE means (in French) : Institut d'Informatique d'Entreprise
- what can be translated by : Institute of Computer Science for Firms
-
- When I entered IIE, I thought at once : "This would make a great level
- for DOOM". Thus, the architecture is so strange and the map is so big
- that I did not resist making this level. It took me an impressive amount
- of hours but I am happy about the result.
-
- There are 2 floors in the level : the first floor (where you begin)
- and the ground floor where you go through 2 stairways : one is normal,
- the other one is a spiral staircase. The link between the two parts of
- each stairway is a teleport (the only way I found to simulate it).
- So don't be afraid if you teleport at the middle of the stairs !
-
- You will also notice 3 stairs which would like to lead you to the next
- floor up. Misfortunately, this floor is not complete yet. I am working
- on it and will add it to the next version of IIE (IIE ][ ?).
-
- All weapons are present in the level, except BFG9000. You will find them
- in due time (yet they won't fall from the sky : search them all the same !).
- An indication : you will have to run fast to get the chaingun ...
-
- How to play ?
- ~~~~~~~~~~~~~
- To play IIE, just launch IIE.BAT. (You had guessed ? You're strong !)
- Then see the demo or play.
- YOU CAN CHOOSE THE SKILL YOU WANT : IT WILL BE HELL ANYWAY !
- In fact I think this level is not too hard for good players (especially
- if you are a mouse-player). If it is really too easy for you, tell me
- I will add monsters (or do it yourself !).
-
- >Note< The demo shows nothing, you can see it without fear.
-
- PLAY TO THE END : THERE ARE SURPRISES !
- AND TRY TO DISCOVER ALL SECRETS (5) !
-
- Have fun !
-
- To finish
- ~~~~~~~~~
- Get DEATHEB.WAD, a good deatmatch level !
-
- If you own a Gravis Ultrasound with 1024K on board, get GUS1M-II.WAD,
- your ears will be amazed.
- If you don't, what a pity for you !
-